![]() Environments look great, especially when the weather changes. It took me about five hours to understand its core mechanics, because the game told me what to do, but not how to get there. Graveyard Keeper shows you how to dig around in a body, how to build a gravesite and where to sell burial certificates for money, and from then on, it stays completely shtum. Or rather, you would, if only you knew how. A talking donkey comes by and drops a corpse at your porch, the local bishop tells you to clean up the graveyard, and so you roll up your sleeves and get to it. Your task is to find a way home, but also to mostly just roll with it. The story is an afterthought: your character gets hit by a car one day and wakes in a different world to a sentient skull pronouncing him the keeper of the local graveyard. To get to that point however, a lot of other things need to happen first. In Dungeon Keeper, you build S&M parlours to keep your populace happy, in Graveyard Keeper you.turn dead people into lunchmeat. Instead, it's likely going for that slightly tongue-in-cheek tone of a Tropico or Dungeon Keeper, asking you to suspend your disbelief and explore all the ways in which you can adapt familiar management mechanics to the theme. ![]() The game is neither sad nor drab, even though it has you handling dead bodies. The fun tone is presented as Graveyard Keeper's biggest draw. Availability: Out now on PC and Xbox One.
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